![]() That said, there are some issues that hold it back a bit. That constant push and pull might frustrate some, but if you're a fan of a challenge, this is going to be right up your alley. Things can amplify incredibly quickly, depending on what cards you draw, and you always feel like you're walking a tightrope between making it to the next turn and utter failure. The needs of the group will constantly shift throughout the game, and as you get closer to the warlord in the deck, the amount of enemies coming at you only increases, and it's this escalating challenge that makes the game so addictive. The same goes for utilizing the Dwarven Quarry, which has a trap miniature that you can place on an empty spot, while others offer buffs, healing, or other benefits. That means you only have to roll two yellow symbols to defeat an enemy instead of three, and since you only have three dice to work with, you'll want to send someone over there throughout the game to switch that out, depending on what color enemy is dominating the board. For instance, the Standard Bastion Tile lets you pick a specific color flag to hang, which reduces enemies of that color by one. It's important for the team to communicate and figure out what would help the team overall, and someone might need to eat some damage or a negative effect next round to fill a crucial role. If you find yourself at a table with a bunch of lone wolves, this probably won't go very well. Three of them on the Bastion Tiles at once can also end the game, so you'll want to make sure you know where this Tile is. Grasp of Evil Tokens can be placed on Horde Cards, your Player Board, or the Bastion Tiles, and they can really screw you over, removing your character's special ability or the ability of a Bastion Tile until they are removed. (Photo: CB)Īnother handy Bastion Tile is the Divine Fountain, which allows the player who activates it to remove two Grasp of Evil Tokens from the game, and you'll be using that ability quite a bit throughout the game (or at least I did). This is great for nullifying a problematic effect while you try to kill that particular creature, especially for abilities that affect your dice rolls or don't allow you to use Equipment Tokens to kill an enemy. The Trebuchet Tile, for instance, allows you to throw a net onto a Horde Card, which silences one ability on that card of your choice. Each Bastion Tile has a different power that you can activate in lieu of an attack, and these powers are essential to turning the tide.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |